I'm a French concept artist and illustrator living in Scotland now.
I’m currently working in video games as a concept artist, illustrator at Amplitude Studios.
I love painting, playing with Blender 2.9 and then mixing these two sometimes!
Still learning new tricks and skills and I always will.
I’m always open for new and interesting opportunities.
Contact : firstname.lastname@example.org
Mobile : +33767553633
At Amplitude I had to create a large variety of illustrations to accompany the players during their quests and progress in Endless space 2 (a 4X game). I also had to make concept arts for the playable and non-playable alien races (their spaceship fleets included). Using both digital painting and 3D rendering. I also did the latest 2D animations for the in-game ground battles. Now currently working on Humankind character/avatar creations and events illustrations.
I had a lot of tasks to complete at Futurlab. I was doing the concept arts (environment, character and mecha), making 2D sprites and 3D mechs and I had to animate these. I also did a lot of environment concepting and modelling following my own concept artworks. All that made me go from a very comic book art style to a cartoonish one and in the end to a semi-realistic one.
2DArtist - issue 130 - Speedpainting tutorial.
Book cover illustrations. Marketing illustrations. Poster illustrations.